Vitalmin, i am a level designer i'm kendall snow associate level designer i'm brittany perello producer. I'm matt futress senior level designer in satellite, a top secret american recon satellite has lost power and crashed in the deserts of angola with higher dgi forces.

Closing in now it's, a race to secure the crash site. What i love about satellite is the fact that it's. Just this amazing natural space, because larger maps have more components, we can apply more details into maps like satellite, which make them feel even more natural.

The satellite at the center is like a king of the hill. Anyone who wants it has to run toward you because it's raised higher than the rest of the map, usually playing one of two ways, all in full ham, dying again and again or in objective modes.

I'll flank and get the jump on people satellite scratches both of those edges. Even though it's, an outdoor space, the map's. Two different regions mean i can play long and short range tactics. I'll, be honest.

I am trash with a sniper rifle, but a shotgun that i can do. I have always been a big fan of close quarters combat and there is great cat and mouse style gameplay in satellite. The crash satellite is a super fun spot to try and outflow your engines predict which way they'll circle, the debris to run up behind them or just duck inside the satellite and take your shot.

This is going to be one of those classic black ops maps. The world knows and loves for how quickly engagements fire up east and west collide on the open seas. In a top-secret mission, inspired by a real-life event, project azorian, cia jsoc and soviet forces converged to recover a sunken prototype nuclear soviet submarine from the ocean floor.

Calm waters of armada explode into massive naval conflict as players battle for control of large naval vessels with no lanes walling, you in players can engage on ships decks in the water and on vehicles like wake runners and gumboots.

Armada is chaos in the best way. This really cool map that gives this amazing sense of exploration. There are so many little individual areas to find and new ways to surround or flank your enemies and get the upper hand.

A hidden, safe house has been discovered right in the heart of the ussr. In the shadow of moscow's, opulent train station with spetsnas dispatched the area has gone hot, so the moscow map is set in the dead heart of a big city.

So you're wandering through these streets with a bunch of cars, and there's tall buildings on either side of you. There's. This sense that you've been dropped into a point in history. First thing i do is run right to the center, because that's, where all lanes cross in the moscow map and eventually it doesn't.

Take long. People are gonna run through the metro station, so you can just sit there and wait, but chances are there's gonna be people running right into your line of fire right off the bat it's, a classic three-lane map, Where teamwork really makes the dream work january 17.

1984. This location is heavily influenced by miami's famous or perhaps infamous ocean drive. This is a night map, but one, unlike players have seen before you can sneak through dark. Shadowy alleys go out onto the beach out into the ocean.

You can dive in the water and wait along the coast to get the drop on the other side, or you can just go right down the street and bask in the neon light. The first time i played through miami, i could hear this 80s nightclub music playing through the walls of one of the buildings.

Little details make it lifelike and it becomes this joy to experience. Basically, my goal is to never be on the main street in the center, because that is sniper heaven and that is britney hell. So i always go and try to flank and get those snipers from the back.

Our art and design teams worked really hard to bring the best possible night experience to the players you & # 39. Ll, see that play out when you sneak in the shadows on the beach or engage enemies in the center strip.

It really makes people feel like they're in miami in the 80s. It's, pretty pretty cool in crossroads. Nato has learned a large soviet missile. Convoy is on its way to the border special forces dispatch, alongside mi6, to ambush the convoy and secure the weapons before all hell breaks, loose soviet convoy, disabled it's.

One of our most cinematic maps with a boots on the ground feel that feels pulled from the campaign. Your team will want to hold down and protect its own outposts to guarantee access to one of these teams, but infantry combat doesn't.

Take a back seat and crossroads as natural terrain and foliage masks movements and provides tactical advantages. There's, a bunch of snowmobiles when you first spawn and it's, a mad dash to grab one and now running people over with the snowmobile is my favorite thing to do.

Each environment changes the dynamic of how you play and caters to unique. Loadouts crossroads is a bigger map and that allows you to play the way you want to play. You Associate Level Designer.. I'm Brittany, Pirello Producer.

, I'm Matt. Coutras Senior Level Designer. In Satellite, a top-secret American recon satellite, has lost power and crashed in the deserts of Angola. With hired DGI forces. Closing in now it's, a race to secure the crash site.

. What I love about Satellite is the fact that it's. Just this amazing natural space., Because larger maps have more components, we can apply more details into maps like Satellite, which make them feel even more natural.

. The satellite at the center is like a king-of-the-hill.. Anyone who wants it has to run towards you because it's raised higher than the rest of the map.. I'm, usually playing one of two ways: all in full ham, dying again and again or in Objective modes.

I'll flank and get the jump on people. Satellite scratches both of those itches.. Even though it's, an outdoor space, the map's, two different regions mean I can play long- and short-range tactics. I & # 39.

Ll, be honest. I am trash with the sniper rifle., But a shotgun That I can do.. I have always been a big fan of close-quarters combat and there is great cat-and-mouse-style gameplay in Satellite.. The crash satellite is a super-fun spot to try and outplay your enemies.

Predict, which way they'll circle, the debris to run up behind them or duck inside the satellite and take your shot.. This is going to be one of those classic Black Ops maps. The world knows and loves for how quickly engagements fire, up.

RADAR, BEEPING, East and West collide on the open seas in a top-secret mission.. Inspired by a real-life event, Project Azorian CIA-JSOC and Soviet forces converge to recover a sunken prototype nuclear Soviet submarine from the ocean floor.

. The calm waters of Armada explode into massive naval conflict as players battle for control of large naval vessels. With no lanes walling, you in players can engage on ships'decks in the water and on vehicles like Wakerunners and gunboats.

. Armada is chaos in the best way. ( LAUGHS ). This really cool map that gives this amazing sense of exploration.. There are so many little individual areas to find and new ways to surround or flank your enemies and get the upper hand.

RADAR BEEPING A hidden safehouse has been discovered right in heart of the USSR. In the shadow of Moscow's, opulent train station. With Spetsnaz dispatched. The area has gone hot., So the Moscow map is set in the dead heart of a big city.

. So you're wandering through these streets with a bunch of cars, and there's tall buildings on either side of you. There's. This sense that you've been dropped into a point in history.. First thing I do is run right to the center, because that's, where all lanes cross in the Moscow map.

And eventually it doesn't. Take long. People are going to run through the metro station., So you can just sit there and wait, but chances are people will run into your line of fire right off the bat..

It's, a classic three-lane map, where teamwork really makes the dream. Work. RADAR. Beeping January 17, 1984.. This location is heavily influenced by Miami's famous or perhaps infamous Ocean Drive.. This is a night map, but one, unlike players have seen before.

You can sneak through dark. Shadowy alleys go out onto the beach out into the ocean.. You can dive in the water and wade along the coast to get the drop on the other side. Or you can just go right down the street and bask in the neon light.

. The first time I played through Miami. I could hear this & # 39. 80S, nightclub music playing through the walls of a building., MUFFLED SYNTH MUSIC, The little details make it lifelike and it becomes this joy to experience.

. Basically, my goal is to never be on the main street in the center, because that is sniper heaven and that is Brittany. Hell. ( LAUGHS ), So I always go and try to flank and get those snipers from the back.

. Our art and design teams worked really hard to bring the best possible night experience to the players.. You & # 39. Ll see that play out when you sneak in the shadows on the beach or engage enemies in the center strip.

. It really makes people feel like they're in Miami in the'80s.. It's, pretty ..., pretty cool. RADAR BEEPING In Crossroads. Nato has learned a large Soviet missile. Convoy is on its way to the border.

Special forces dispatch, alongside MI6, to ambush the convoy and secure the weapons before all hell breaks, loose. OPERATIVE Soviet convoy. Disabled. It's, one of our most cinematic maps with a boots-on-the-ground feel that feels pulled from the campaign.

. Your team will want to hold down and protect its own outpost to guarantee access to one of these tanks., But infantry. Combat doesn't, take a back seat in Crossroads as natural terrain and foliage masks movements and provides tactical advantages.

. There's, a bunch of snowmobiles when you first spawn and it's, a mad dash to grab one. And now running people over with the snowmobile is my favorite thing to do.. Each environment changes the dynamic of how you play and caters to unique.

Loadouts. Crossroads is a bigger map, and that allows you to play the way you want to play. The beaches of Miami

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